The demo project shows the dynamic pictures of the running system in its current state.
It uses a subclass of a Canvas, ColorCanvas, to demonstrate one possibility to get a dynamic color inside a paint event while still keeping it variable.
The controls on the lower right part of the window perform the following functions:
Has no real function. Use it to see changes in your apperance/system palette color settings.
The controls window shows examples on the extension methods for some controls included in the user32Addition and AppKitAddition modules.
You can set images and templates on Push- and Radiobuttons, create an invisible (or semi-transparent) splashwindow or even exchange a popupmenu’s whole content with a custom ContainerControl (this one on macOS only) and use two different kinds of double buffers on windows and controls (Windows only). See how the Main window is being opened without visible drawing of the canvases. This was done by setting its
Composited value to True.
is a window showing Window-exclusive system colors. They have been mapped to similar macOS system colors for some kind of similarity though.
The color methods window is a playground for the included color manipulation methods.
You can change the color of the upper and middle row leftmost canvas by clicking on it.
Opens a window showing the different materials of VisualEffectViews.